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Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.16 20:57:00 -
[1]
Originally by: Antihrist Pripravnik Edited by: Antihrist Pripravnik on 16/01/2011 20:36:39 Edited by: Antihrist Pripravnik on 16/01/2011 20:29:14
Originally by: Cassus Temon
Adding mineral compression to a Rorqual is not a good idea. The first thing you might consider; is the loss of refining value, you'll find on ORE in POS' and player structures. Simply put, training your refining skills, is a waste of time; because your max yield is still only 75%. If you happen to have a station nearby, it's likely you'll be running with a 30% base yield; instead of the--often found in empire--yield of 99.5% with good skills. Less 4-5% for standing loss; if you don't have it.
The whole point is that no one would like to mine Veldspar in nullsec and mineral compression would be mainly done in lowsec. The largest part of low-end minerals comes from empire, so the low-end minerals would be transported from empire to 0.0 not the other way around. Alternatively, a specialized mineral transport ship could be introduced.
...
maybe it would be a good time to redesign mining system, and introduce tritanium ore that is worth mining? there is no reason why profit should depend on what you mine. it should be where you mine and how much you mine.
also, refining should be best in 0.0. even the bestest NPC friends can only do so many favors. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |

Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.17 12:29:00 -
[2]
Originally by: Samjack2 Or in simple terms. CSM can go to ****ing hell. A. Cyno spool up... ok a get it. But a frekin 30 second spool up means your cyno ship better be a ****in carrier itself unless you want it dead. Cyno on the field means people are gunna want to run or fight. Nothing was more awesom than dropping SC's onto the heads of invaders. ...
or you could light up multiple cynos. objective division = blob divison. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |

Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.20 16:09:00 -
[3]
Originally by: FinnAgain Zero ... How about because it's not your choice? The game is a sandbox and people get to play their own way. If they want to form pacts so their home is safe space and they're not currently fighting with neighbors, that's their call. If they want to go 30 jumps for a fight, that's their call too.
You either have player-created, player-driven content, or you don't. You can't have a player-created political landscape and then get upset that the politics that they've created aren't the ones you'd create if you were in control.
sandbox or not, you can only do what tools let you. and tools are provided by CCP. you aren't implying that tools are and should be built without regard to use? i'm not sure that would be any good for the game as it is now. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |

Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.20 17:57:00 -
[4]
Originally by: FinnAgain Zero ...
Originally by: Jagga Spikes
sandbox or not, you can only do what tools let you.
Yes, and changing the tools that people are using because you don't like how they're choosing to play in the sandbox means that you've no longer got a sandbox game. If the objection is "people should be using these tools to fight each other, not cooperate", as it certainly is as suggested by CCP, then it's bull****.
The role of CCP is not to determine what the political landscape of the sandbox will look like, that's the job of the people playing the game. ...
but they do have to determine validity of a tool. it's CCP job to say whether tool is or is not performing what it was built for. once players find unintended uses, it's on CCP to either legalize such use or prevent it. it can't be any other way. players will always push whatever they can to win. that's natural. some ways of playing will be found lacking and ignored. these ignored options are either removed or improved, because maintaining ignored options is waste of resources. that's what balance cycles do.
you can't really put CCP out of game. they have to have at least some vision where all of it is going. while they should not have a say on who should be controlling space, they most certainly should care how is controlling done. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |

Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.20 18:56:00 -
[5]
Edited by: Jagga Spikes on 20/01/2011 18:56:55 EVE is a created closed game system. it's built by CCP according to certain specifications. it only allows players to do what system is designed to do by the developer. any unintended action is effectively an exploit (whether bug or "feature"), to be addressed by devs. maybe this breaks your vision of EVE, but that's the truth. that did not change since beginning.
if you want a specific example regarding jump bridges: yes, jump bridges allow people to move around, and that's it's use. however, speed and cost of moving is what CCP has every right and duty to control. while players may have ideas what such speed and cost should be, it's CCP that has to decide based on what CCP wants. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |

Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.20 19:58:00 -
[6]
Originally by: FinnAgain Zero
Originally by: Jagga Spikes any unintended action is effectively an exploit (whether bug or "feature"), to be addressed by devs. maybe this breaks your vision of EVE
That doesn't have anything to do with my vision for EVE. We've already established that people aren't using JB's as an exploit, but 100% in accord with the function as was developed. ...
you are taking statements out of context. my point was that what you call a "sandbox" is a limited system based on limited resources designed for a purpose. you can't blame CCP they want to "break your sandbox" because they have to maintain systems they designed. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |

Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.20 20:22:00 -
[7]
Originally by: FinnAgain Zero ...
Originally by: Jagga Spikes
you are taking statements out of context.
No, I'm not. Jump bridges are not an exploit. They are not a tool being used contrary to its designed purpose. They are a tool being used exactly as designed in accord with game mechanics as intended.
POS Bowling was an exploit. JB's are not.
/facepalm
dude, you need to relax and take a deep breath. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |

Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.21 11:57:00 -
[8]
Originally by: Carniflex ... If you want 'bigger' universe add more systems.
space means nothing without time. if it takes one hour to go from one end to other, that's how big space is, regardless of how many systems there are. we could have huge universe with 100 systems, if it would take one hour from gate to gate and jump drives were limited to once per day. and we could have tiny universe with 10000 systems, if it takes 10 seconds from gate to gate and jump drives can jump from one side to other at will. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |

Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.22 13:18:00 -
[9]
Finn, any and all game mechanic changes invariably affect someone's sandbox. by that line, any change would be impossible as long as someone opposes it. that's not how things work, man. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |

Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.23 00:04:00 -
[10]
Originally by: Memcoll ... This is astonishing. A member of CCP wants to "increase friction" if you said anything like that in customer service about any of your customers you would be fired.
except that EVE is built on conflict. PVP. also, remember, wars boost economy. more ship explosions is good for everyone. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |
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